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Achievement in Untitled Goose Game
Achievement is one of the motivations found in Quantric Foundry's Gamer Motivation Profile, and has two aspects: Power, and Completion....
Alisa Bricker
Nov 26, 20191 min read
inventing
It helped keep the madness at bay, her inventing. She had total control over every aspect. It was very cliche for the inventor to be mad...
Alisa Bricker
Nov 26, 20191 min read
The mural
I walked by it every day. we were friends. then capitalism took her away. She was part of my daily life and I had watch her slowly fade...
Alisa Bricker
Nov 26, 20191 min read
Mr. Stilts
At precisely 4 o’clock in the afternoon the bell rang. Mr. Stilts looked up from his copy of The Industrialization of Massachusetts and...
Alisa Bricker
Nov 26, 20195 min read
due dates
how can I possibly write papers when all I want to do is create? but isn’t writing creating? can you create with someone else’s thoughts?...
Alisa Bricker
Nov 26, 20191 min read
The Riddles
Once upon a time or two, there was a green- why do I always write tales of green characters?- shoelace. It was an old shoelace, laced...
Alisa Bricker
Nov 26, 20194 min read
inventions
It helped keep the madness at bay, her inventing. She had total control over every aspect. It was very cliche for the inventor to be mad...
Alisa Bricker
Nov 24, 20191 min read


Education in Prototyping: Project 1 Post Mortem
Final Deliverable: Family Channel Project start The first week of building projects fell on the same weekend as Global Game Jam 2019, so...
Alisa Bricker
Nov 24, 20195 min read
UPS
The rain started on Tuesday. I know, because Tuesday's delivery day and I was drenched standing in front of my house, waiting on the...
Alisa Bricker
Oct 28, 20191 min read
Education in Game Design: Final Review
Personal Reflection This class has been an incredible learning experience. It’s been enlightening to work independently and develop my...
Alisa Bricker
May 3, 20191 min read


Education in Game Design: Project 5 Post-Mortem
Final deliverable: Sound Garden Overview After the constraints felt tiresome in project 4, we decided to remove all constraints and not...
Alisa Bricker
May 2, 20193 min read
Education in Game Design: Mid-Semester Review
Over the past four weeks, Jack and I have each built a game from an assigned prompt within certain design restrictions. Each week...
Alisa Bricker
May 1, 20191 min read


Education in Game Design: Project 4 Post-Mortem
Final deliverable: First Date Overview The prompt for this week was Conversation. In this game, the player is on a first date and must...
Alisa Bricker
Apr 30, 20192 min read


Education in Game Design: Project 3 Post-Mortem
Final deliverable: Dialed Up Overview The prompt for this week was dial. My first thought was a volume dial, which is the idea I kept....
Alisa Bricker
Apr 26, 20193 min read


Education in Game Design: Project 2 Post Mortem
Final Deliverable: Picking Up The Pieces Overview The prompt for the second project was “Influence”. I knew right away that I wanted a...
Alisa Bricker
Feb 10, 20194 min read
New Project: Education in Game Design
My colleague Jack and I are conducting a study of education in game prototyping. Over the past three weeks, we have been reviewing...
Alisa Bricker
Jan 30, 20194 min read
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